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ebf:building_function_double_door

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ebf:building_function_double_door [2021/05/07 06:44] – [TriggerNodeName] minotoriousebf:building_function_double_door [2021/05/10 08:25] minotorious
Line 18: Line 18:
 ==== OpeningSpeed ==== ==== OpeningSpeed ====
   * **Type**: ''float''   * **Type**: ''float''
-  * **Default value**: ''0.5''+  * **Default value**: ''2.0''
  
 ---- ----
Line 25: Line 25:
   * **Type**: ''string''   * **Type**: ''string''
   * **Default value**: ''Trigger''   * **Default value**: ''Trigger''
-  * **Should be a single mesh object with a [[api:comp_grounded|COMP_GROUNDED]] assigned to it. I recommend a small cube or plane in the middle of the door with a transparent texture**+  * **Should be a single mesh object with a [[api:comp_grounded|COMP_GROUNDED]] assigned to it. The name of the mesh object should start with this word. I recommend a small cube or plane in the middle of the door with a transparent texture** 
 + 
 +---- 
 + 
 +==== TriggeringDistance ==== 
 +  * **Type**: ''float'' 
 +  * **Default value**: ''4.0''
  
 ---- ----
Line 39: Line 45:
   * **Type**: ''[[api:vec3f|vec3f]]''   * **Type**: ''[[api:vec3f|vec3f]]''
   * **Default value**: ''{ 0, 0, 0 }''   * **Default value**: ''{ 0, 0, 0 }''
 +  * **In Local Coordinates!**
  
 ---- ----
Line 52: Line 59:
   * **Type**: ''[[api:vec3f|vec3f]]''   * **Type**: ''[[api:vec3f|vec3f]]''
   * **Default value**: ''{ 0, 0, 0 }''   * **Default value**: ''{ 0, 0, 0 }''
 +  * **In Local Coordinates!**
  

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