guides:checklist-for-worker-path
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
guides:checklist-for-worker-path [2020/04/23 18:42] – vjraymon | guides:checklist-for-worker-path [2021/03/17 17:37] (current) – minotorious | ||
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- | ====== | + | ====== |
You can choose a path for a worker when he is going to his workplace. | You can choose a path for a worker when he is going to his workplace. | ||
Line 9: | Line 9: | ||
1) The name of this buildingPart should contain " | 1) The name of this buildingPart should contain " | ||
- | 2) These path points should be named PATH_'' | + | 2) These path points should be named PATH_'' |
3) The worker goes through these points from the smaller number to the greater number. | 3) The worker goes through these points from the smaller number to the greater number. | ||
- | 4) The final orientation of the worker depends on the orientation of the last PATH_'' | + | 4) The final orientation of the worker depends on the orientation of the last PATH_'' |
5) Processor | 5) Processor | ||
Line 19: | Line 19: | ||
-- Apply building asset processor | -- Apply building asset processor | ||
myMod: | myMod: | ||
- | DataType = " | + | |
}) | }) | ||
</ | </ | ||
Line 25: | Line 25: | ||
Note: | Note: | ||
- | 1) for a simple building, the game display | + | 1) For a simple building, the game displays |
- | 2) for a monument, no green arrow is displayed (but the worker take although the path) | + | 2) For a monument, no green arrow is displayed (but the worker take although the path) |
guides/checklist-for-worker-path.1587681747.txt.gz · Last modified: 2020/04/23 18:42 by vjraymon