api:agent_animation_state
AGENT_ANIMATION_STATE
Values
NONE
IDLE
WALKING
WALK_MONK
HAND_ATTACK
SPEAR_ATTACK
WALK_SPEAR
SWORD_ATTACK_01
WALK_SWORD
GATHER
LUMBERING
WALK_LUMBER
TRANSPORT
GUARD
BUILD
MINE
WALK_MINER
SMITHING
SCYTHE
SCYTHE_WALK
SEED
SEED_WALK
MARKET_TENDER
SHEPHERD
STONEMASON
BARREL_MAKING
FORESTER
BAKERY
WALK_BAKER
FISHING_LOOP
GRINDSTONE
OVEN
MILK
PLANING
GRAPE_HARVESTING
GRAPE_CARING
WEAPONSMITH
HOPCARING
BEEKEEPER
BEEKEEPER2
BREWING
BUILDER_PLANNING
BUILDER_PLANNING_2
BUILDER_PLANNING_3
BUILDER_SCULPTING
SAW
GOLDSMELTER_MELTING
GOLDSMELTER_SHOVELING
GOLDSMELTER_OVEN
GLASSMELTER_MELTING
GLASSMELTER_SHOVELING
GLASSMELTER_OVEN
IRONSMELTING
JEWELER_PLANNING
MIXING
PROSPECTING
QUARRY_MINING_BOT
QUARRY_MINING_MID
QUARRY_MINING_TOP
BEAM
RENDER
STAINGLASS_CUTTING
TAILORING
WEAVER
WINDMILL
BOTTLE_FILLING
WINEMAKING
BENCH_SIT_01
BENCH_SIT_02
- SLEEP
- WALK_NUN
- BUTCHER
- BUTCHER_PACKAGING
- BELLOW
- SPEAR_ATTACK_01
- BOW_ATTACK_01
- BOW_WALK
- HORSE_EATING
- BOW_GUARD_IDLE
- BOW_IDLE
- BOW_PATROL
- SPEAR_GUARD_IDLE
- SPEAR_PATROL
- SWORD_GUARD_IDLE
- SWORD_PATROL
- SWORD_WALK
- BOW_ATTACK_02
- SPEAR_ATTACK_02
- IDLE_FOUNTAIN
- IDLE_HEAT
- WORK_LEAN
- NETFISHING
api/agent_animation_state.txt · Last modified: 2025/06/04 13:50 by 127.0.0.1