api:farm_field_config
Table of Contents
FARM_FIELD_CONFIG
Properties
ZoneType
WeightedPlantList
Will choose randomly from this list
- Type:
WEIGHTED_LIST_PREFAB - Can also be built from:
list< WEIGHTED_LIST_ELEMENT_PREFAB> - Expected:
WEIGHTED_LIST_PREFAB value
HasPlantingCycle
IsScaling
RowDistance
ItemDistance
RandomOrientation
RandomPositionOffset
AlphaTestThreshold
StartScaleValue
MinVisibleScale
BiomeLayerArray
- Type:
fixed_sized_map< FARM_STATE, BIOME_LAYER> - Expected:
map with enum values as keys and asset IDs as values
SourceMaterial
The source material to actually replace in the crop prefab.
- Type:
MATERIAL - Expected:
asset ID - Default value:
nil
GrowingMaterial
The material to use during the growing phase. This material is eventually cloned to inject 'Growing Texture List'.
- Type:
MATERIAL - Expected:
asset ID - Default value:
nil
RestingMaterial
The material to use during the resting phase (if any, otherwise 'Growing Material' is also used during the resting phase). This material is eventually cloned to inject 'Resting Texture List'.
- Type:
MATERIAL - Expected:
asset ID - Default value:
nil
GrowingTextureList
RestingTextureList
PlantPrefab
BiomeLayer
- Type:
BIOME_LAYER - Expected:
asset ID - Default value:
nil
api/farm_field_config.txt · Last modified: 2026/10/09 13:21 by 127.0.0.1
