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api:game_action_unlock_edict_slot

GAME_ACTION_UNLOCK_EDICT_SLOT

Category: Data

Parent class: GAME_ACTION

Cloneable

Properties


SlotCount

Serialized


IsPermanentSlotCount

Serialized

If false, the unlocked slot is not saved and needs to be unlocked again upon reload. Useful if used in Unlockables since they are unlocked each load.

  • Type: boolean
  • Expected: boolean value
  • Default value: true
api/game_action_unlock_edict_slot.txt · Last modified: 2025/04/30 14:21 by 127.0.0.1

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