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api:map_density_spawn_info

MAP_DENSITY_SPAWN_INFO

Category: Data

Cloneable

Properties


DensityMap

Serialized

A grayscale texture that will be used to spawn prefabs. A white (or gray) pixel shows where a prefab will be spawned, a gray pixel will affect the scale of the object and nothing will be spawned at a black pixel.


Density

Serialized

The distance between objects. Value can be between 0 and 1, with 0 at low density and 1 at high density.

  • Type: float
  • Expected: float value
  • Default value: 1.f

PrefabConfigList

Serialized

Multiple settings can be set for different prefabs, each with their own random weight.


PatchBeforeVersion

Serialized

These prefabs will be force-spawned in existing maps if the Map Version is smaller than 'Patch Before Version'. The Map Version is equal to the Mod Version when the map was last loaded. Format: \'X.Y.Z\'

  • Type: string
  • Expected: string value
api/map_density_spawn_info.txt · Last modified: 2022/12/02 14:10 (external edit)