Category: Data structure
void vec2i.add(object, x, y)
Name | Type | Description |
---|---|---|
object | vec2i | |
x | integer | |
y | integer |
integer vec2i.getLength2(object)
Name | Type | Description |
---|---|---|
object | vec2i |
void vec2i.set(object, x, y)
Name | Type | Description |
---|---|---|
object | vec2i | |
x | integer | |
y | integer |
void vec2i.normalize(object)
Name | Type | Description |
---|---|---|
object | vec2i |
boolean vec2i.isZero(object)
Name | Type | Description |
---|---|---|
object | vec2i |
boolean vec2i.isNearZero(object)
Name | Type | Description |
---|---|---|
object | vec2i |
void vec2i.rotate(object, angle)
Name | Type | Description |
---|---|---|
object | vec2i | |
angle | integer |