communityapi:ebf:building_function_activated_particle_emitter
Table of Contents
BUILDING_FUNCTION_ACTIVATED_PARTICLE_EMITTER
Category: Asset
Mod Dependency: Foundation EBF
Parent class: BUILDING_FUNCTION
Properties
EmitterNodeName
- Type:
string
- Default value:
ActivatedEmitter
TriggerNodeName
- Type:
string
- Default value:
Trigger
- Should be a single mesh object with a COMP_GROUNDED assigned to it. The name of the mesh object should start with this word. I recommend a small cube or plane in the middle of the door with a transparent texture
TriggeringDistance
- Type:
float
- Default value:
4.0
TriggerDuration
- Type:
float
- Default value:
10.0
communityapi/ebf/building_function_activated_particle_emitter.txt · Last modified: 2021/10/23 19:14 by minotorious