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communityapi:ebf:building_function_activated_particle_emitter

BUILDING_FUNCTION_ACTIVATED_PARTICLE_EMITTER

Category: Asset
Mod Dependency: Foundation EBF

Parent class: BUILDING_FUNCTION

Properties


EmitterNodeName

  • Type: string
  • Default value: ActivatedEmitter

TriggerNodeName

  • Type: string
  • Default value: Trigger
  • Should be a single mesh object with a COMP_GROUNDED assigned to it. The name of the mesh object should start with this word. I recommend a small cube or plane in the middle of the door with a transparent texture

TriggeringDistance

  • Type: float
  • Default value: 4.0

TriggerDuration

  • Type: float
  • Default value: 10.0

communityapi/ebf/building_function_activated_particle_emitter.txt · Last modified: 2021/10/23 19:14 by minotorious