communityapi:ebf:comp_enforce_radius
Table of Contents
COMP_ENFORCE_RADIUS
Category: Component
Mod Dependency: Foundation EBF
Parent class: COMPONENT
Properties
Radius
- Type:
float
- Default value:
1
Enforcer
Runtime only
- Type:
GAME_OBJECT
- Default value:
nil
Functions
setEnforcer
void setEnforcer(gameObject)
Name | Type | Description |
---|---|---|
gameObject | GAME_OBJECT | The centre of the radius |
getPosition
vec3f getPosition()
Returns a uniformly distributed random position within the specified radius in 2 dimensions
communityapi/ebf/comp_enforce_radius.txt · Last modified: 2021/11/03 19:21 by minotorious