Table of Contents
Example mods
You can find the example mods in your Foundation installation directory, under the mods
folder.
Example - Simple
This example mod shows the basic structure of a Foundation mod and can be used as boilerplate code for getting started
Example - Mithril Factory
This advanced example mod introduces the new modding feature from Foundation 1.2.0.
- Sci-Fi Walls
- Sci-Fi Bridge
- Sci-Fi Monument
- Building Part with BUILDING_FUNCTION_WORKPLACE
- New Jobs (Using existing behaviors)
- Estate Unlockable
- Particle System
Example - Taxation
This mod shows how to implement a new taxation function. There are two examples, one that works by registering to an event to trigger the tax and another that taxes over time.
Example - Custom Map
Removed, for now, since modded maps are not supported at this time in 1.10.
This example mod shows the basics of creating a custom map. The example contains a complete example of all the features available for creating maps in mods. More info on custom maps can be found in the corresponding API documentation page.