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api:game_condition_splendor_reached

GAME_CONDITION_SPLENDOR_REACHED

Category: Data

Parent class: GAME_CONDITION

Cloneable

Properties


EstateList

Serialized

  • Type: list<ESTATE>
  • Expected: list of asset IDs

IsAllEstatesNeedToReachSplendor

Serialized

  • Type: boolean
  • Expected: boolean value
  • Default value: true

SplendorAmount

Serialized

  • Type: float
  • Expected: float value
  • Default value: 0.0f

IsNetSplendor

Serialized

  • Type: boolean
  • Expected: boolean value
  • Default value: true

ComparisonOperator

Serialized

  • Expected: enum value
  • Default value: COMPARISON_OPERATOR.GREATER_OR_EQUAL
api/game_condition_splendor_reached.txt · Last modified: 2023/01/12 15:09 (external edit)