api:game_step_list_building_splendor
Table of Contents
GAME_STEP_LIST_BUILDING_SPLENDOR
Properties
CheckRootBuilding
AssetBuilding
If no building specified, will fetch the highest splendor across all buildings.
- Type:
BUILDING
- Expected:
asset ID
- Default value:
nil
AssetEstate
MinimumValueStepList
Game step will be prioritized in ascending order (Item 3 will be prioritized over Item 1 if both match the minimum value
- Type:
list<NUMERIC_RANGE_GAME_STEP>
- Expected:
list of NUMERIC_RANGE_GAME_STEP values
api/game_step_list_building_splendor.txt · Last modified: 2025/06/04 13:52 by 127.0.0.1