communityapi:ebf:building_function_single_door
Table of Contents
BUILDING_FUNCTION_SINGLE_DOOR
Category: Asset
Mod Dependency: Foundation EBF
Parent class: BUILDING_FUNCTION
Properties
OpeningAngle
- Type:
float
- Default value:
90.0
OpeningSpeed
- Type:
float
- Default value:
2.0
OpenHoldTime
- Type:
float
- Default value:
2.0
TriggerNodeName
- Type:
string
- Default value:
Trigger
- Should be a single mesh object with a COMP_GROUNDED assigned to it. The name of the mesh object should start with this word. I recommend a small cube or plane in the middle of the door with a transparent texture
TriggeringDistance
- Type:
float
- Default value:
4.0
DoorNodeName
- Type:
string
- Default value:
Door
- The names of all meshes belonging to the Door should start with this word
DoorPivotPoint
- Type:
vec3f
- Default value:
{ 0, 0, 0 }
- In Local Coordinates!
communityapi/ebf/building_function_single_door.txt · Last modified: 2021/05/18 13:13 by minotorious