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api:game_condition_building_splendor_amount_reached

GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED

Deprecated names:

  • GAME_CONDITION_SPLENDOR_AMOUNT_REACHED

Category: Data

Parent class: GAME_CONDITION

Cloneable

Properties


Estate

Serialized

  • Type: ESTATE
  • Expected: asset ID

OptionalAssetBuilding

Serialized

  • Type: BUILDING
  • Expected: asset ID
  • Default value: nil

SplendorAmount

Serialized

  • Type: float
  • Expected: float value
  • Default value: 0.0f

NeedToReachWithOneBuilding

Serialized

  • Type: boolean
  • Expected: boolean value
  • Default value: false
api/game_condition_building_splendor_amount_reached.txt · Last modified: 2023/01/12 15:09 (external edit)