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Foundation

A new era of organic city-building simulation!

Devlog #02

Hi everyone!

Welcome to a new issue of the Foundation devlog!

As you may have noticed Alpha v1.1.8.0418 was released yesterday!!

The new update brought with it some bug fixes and balancing tweaks as well as a few quality of life changes. Amongst other changes, you can now adjust the game resolution and change from fullscreen to windowed mode.

We have improved the budget window to give more information particularly on traded goods.

There have also been some optimisation fixes so you should find you have a few extra fps, particularly on larger villages/towns.

You can see the announcement and full change log here.

As mentioned in the last Devlog we have a tracker for reporting bugs. Please feel free to discuss bugs here on the Forums or Discord but the best place to report bugs is via the tracker which is being monitored by our QA Manager.

A week in focus

This week with the sad and shocking fire in Paris some of the Discord Community decided to try and recreate Notre Dame in Foundation. One of our Moderators, Helron, created this beautiful reproduction:

What we have been working on

This week has seen a focus on the minor QoL update though work continued on the upcoming Major content update. With the release of the 1.1.8.0418 update it is full steam ahead on the next content update.

We will be bringing you more news of the update in the coming weeks.

As always a big thank you to everyone providing bug reports, suggestions and feedback.

That’s it for this week… We hope you enjoy the new QoL update! Let us know if you find any issues and stay tuned for more news.

All the best
The Whole Polymorph Games Team

 

Polymorph Games

 

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