We bid thee all welcome to Devlog #03!
Another week has flown by and another minor update has been released to clear a few more bugs as we continue to work on the Content Update.
As you may have seen we have been cleaning and improving the live build recently, we hope you have enjoyed the minor changes.
So what else has been happening?
We have been working to improve the bug reporting system and player feedback loop via the tracker. This has helped greatly with both pre-testing and release of the recent updates. Going forward this will help to ensure we can release future major updates as clear of issues as possible.
2019 Quebec NUMIX Awards
We recently found out that Foundation has made it to the finals in 2 categories at the 2019 NUMIX Awards!!
– III Independant Games (TRIPLE I)
– Production with the highest International profile
Winners will be announced on May 9th! Less than 2 weeks!!
But what about the Content Update?!
We hear your calls for more… even everyone at the back.
It is coming but there is still much work to be done. We are keeping things under wraps for a little bit longer but we can tell you there has been good progress. We will begin preliminary testing on one new feature next week. Hopefully more news on that in next weeks’ devlog if all goes well.
A few weeks ago a little easter egg was spotted in the photo of Michael. If you missed it then here is a bigger hint:
Along with the new content that is being created we have also been working on improving what is already in the game. We saw a quality of life update a couple of weeks ago and we will continue to improve the current content as we integrate the new.
As you can see job assignation has been getting a medieval makeover:
That’s all we have for you this week Lords and Ladies, but we will leave you with one of our favorite community created screenshots of the week.
Fare thee well,
The Whole Polymorph Games Team